Cheating
in poker
Let us define cheating as any behavior
outside the rules intended to give an unfair advantage to one or more poker
players. Many people make the distinction in poker between hard cheating
(mechanics, collusion, and the like) and soft cheating (noting the
bottom poker card that the dealer happened to expose without calling for a
misdeal). While the rules are explicit on the subject of cheating in general,
many otherwise fair poker players are tempted to "soft cheat".
Miscalling your hand (calling four hearts a flush, for example [hence a
"four-flusher"]) is cheating, while offering alcoholic drinks is not,
because each poker player can decline.
Introduction
Cheating in poker is more common than most people care to believe.
Although most cheating occurs in private games that do not follow strict gaming
procedures, it is also very common in regulated poker card rooms and casinos. Cheating
can be done either by means of collusion, sleight-of-hand (such as bottom
dealing, stacking the deck, switching poker cards etc), or the use of cheating
gaffs (such as marked poker cards, holdout devices, glims
etc).
Cheating is as common in friendly games as it is
in high-stakes games. A poker card cheat may operate alone, but most of them
operate in pairs or small groups. The groups are often composed of one poker card
mechanic for cheat who is in charge of manipulating the poker cards, one or
several shills who pose as regular poker players, and a muscle who acts as a bodyguardand protect the cheaters which are cheating in
poker. Street gangs also often employ a wall man who acts as a lookout, however
this approach is more common with three poker card monte
mobs, and back-alley dice gangs are great poker cheaters.
Following is a list of terms used to categorize
specific poker card cheats:
- poker card
mechanic -- A poker card cheat who specializes in sleight-of-hand
manipulation of poker cards.
- base
dealer/second dealer -- Also called bottom dealer/second dealer is a cheat
that specializes in bottom/second dealing.
- paper poker
player -- A poker card cheat that exploits the use of marked poker cards.
- hand mucker -- A poker card cheat that specializes in
switching poker cards.
- machine poker
player -- A poker card cheat that uses mechanical holdouts.
- crossroader -- Originally, any kind of traveling
hustler; but now the term is mainly use to describe cheats who specialize
in hitting casinos.
Minimal-skill methods used for cheat in poker
The easiest method for a poker cheat, hard or
soft, requires no ability of manipulation, but rather the profound nerve to
blatantly cheat. Such methods include miscalling of poker hands, shorting the
pot, and peeking at poker cards. Such cheating should not be tolerated.
However, it is very difficult to prove because when confronted the cheat often
calls the cheating an honest mistake.
A simple and fair way to go about preventing this
kind of cheating is to simply follow the rules. For example, "Poker cards
speak" is the common expression for the rule that no matter what the poker
player says, it is the poker cards that determine who wins the pot. While it's
barely legal to call a bad hand a full house in the hopes that people will give
up, the poker players should want to see this hand: they paid to look at it.
Should such honest "mistakes" occur, it is best to ask the poker
player to leave for that evening. If it was an honest
mistake, he is in no condition to play poker (put aside your greed on this one
- he will come back). If he did mean to cheat, he can't do it from outside the poker
game and is unlikely to come back.
The minimal skill methods of cheating in poker occur
far more often than one might suspect. It is common for a poker player who has
folded to appoint himself tender of the pot, stacking chips, counting them, and
delivering them to the winning poker player, just so he doesn't have to get up.
Nobody seems to notice the chip palmed in the hand of this helpful poker player.
This is called check-copping. This happens a lot. In fact, odorless
adhesive can be used for this purpose. Once again, the answer is to follow the
rules. Only at the showdown should a poker player
touch the pot. In fact, it is a considerate poker player who obeys the rule
concerning placing chips in the pot; the poker player does not throw the chips
in the pot (splashing) but places them in a easily
counted stack in the center of the table.
Cheating can happen in poker even when the cheat
does not have the deal. In draw poker, a poker player can dispoker card two poker cards, throwing these two in the
pile of dispoker cards so as to avoid counting (or if
there is no pile, throw them on top of another poker player's dispoker cards), while calling for three. Not only does the
cheat get the one poker card advantage in this hand, but before the showdown,
he can ditch this extra poker card in his lap or vest, and thereby retain this
one poker card advantage throughout the game. In this case, it is the dealer's
job to regulate the dispoker cards, and to ensure the
fairness of the process. In a way, this is the most fair. In exchange for the
huge positional advantage the dealer has, he has responsibilities to occupy his
time.
Marked poker cards for cheat
The most known method of cheating is using marked
poker cards. The poker cards are printed or altered such that the cheat can
know their value while only looking at the back. The ways of marking are far
too numerous to mention, but certain broad types can be mentioned. A common way
of marking poker cards involves marks on a round design on the poker card so as
to be read like a clock (an ace is marked at one o' clock and so on until the
king which is not marked). Shading a poker card by
putting it in the sun or scratching the surface with a razor are ways to mark
an already printed poker deck.
Much talk and advertisement has been about
concerning "colored readers", that is, marked poker cards that can
only be read with the use of color filtered glasses or contact lenses. While
such poker decks are available, they are painfully obvious to the observant poker
player. Many cheating authorities mention the idea that while wearing contact
lenses they always slip off-kilter to the pupil, therefore a red (the most
common color) crescent will be visible on the sclera around the iris.
"Juice" is a substance used to
mark poker cards in a subtle way so as to avoid detection. Apparently one has
to be "taught" to read juice patterns, but once taught, one can read
(hence the term for marked poker cards "readers") them from across
the table. An easy way to protect yourself from marked
decks is to as the poker cheats say "go to the movies". The idea is
to flip through the poker cards rapidly, treating the deck much like a movie
flip-book. If there is any difference in the poker cards, they should become
rapidly apparent. Decks can also be marked while playing. A cheat can hold his
hand in such a way that it will bend or bulge in a position that the cheat can
read from across the table (called a crimp). In this case one should
remember it is stipulated in the rules that any poker player may at any time
request a new deck.
Moderate-skill methods in poker cheat
A poker cheat with moderate skill always has the
option to hand-muck, that is, switch their poker hand with one they have
secreted on them elsewhere. This may also be done with a confederate (see
Collusion). Mechanical devices have been invented for the purpose of
switching hands. Though such machines are outdated, the modern equivalents
(clips that hold poker cards on the underside of the table) should not be
overlooked. The "hands above the table" house rule is recommended to
prevent this. If it is done above the table, then anyone at the table can see
it. This type of cheat runs the risk that he plays the same poker card as
someone else at the table; at which time there must be a cheat at the table.
Most people, not wanting to point fingers, will just end the game for the
evening.
Skilled methods in poker cheat
Never doubt that a skilled cheat may deal a poker card
from any place in the deck. A skilled poker cheat can deal the second poker card,
the bottom poker card, the second from bottom poker card, and the middle poker card.
The idea is to "cull", or to find the poker cards one needs,
place them at the bottom, top, or any other place the cheat wants, then false
deal them to himself or his confederate. Suppose the cheat is next to deal. In
the previous showdown, there are four sevens in different hands. The cheat pick
up the poker cards so that all four sevens end up on the bottom of the deck. He
then false shuffles the poker deck and deals himself the four sevens off the
bottom of the deck.
There are many tells
as to this kind of cheating:
- Beware of
anyone gripping the deck with the index finger in front of it. This is
referred to as the mechanics grip. It not only allows better control of
the poker cards, but provides cover as, showing the back of the top poker card,
and without moving the hand holding the deck.
- Beware any
shuffle instantly followed by a cut. This is a well known way to undo a
shuffle. The idea is that as the halves of the deck are taken apart the
bottom half is shuffled so its top poker card is on top. Cutting the poker
cards, and in doing so, unweaving the interlaced poker cards, places the
bottom half right where it started. Completing the cut places the deck in
its original order.
Dealing mechanics in order to cheat at poker
Despite all this high power sleight of hand, the cheat
still won't win money with four sevens if everyone else has a bust, so the cheat
stacks two hands. Obviously the cheat will get the better one. Let's say he has
two hands one on the bottom of each half of the deck, ready to shuffle (let's
say four kings and four aces). All the cheat has to do is to shuffle the two
halves PERFECTLY, that is, alternating from one half to the other. When done
with the whole deck this is called a faro shuffle. This places in
alternating order on the bottom of the deck the poker cards K,A,K,A,K,A,K,A. He can then false shuffle to his
heart's content without disturbing those eight bottom poker cards, and begin
dealing. When he gets to his mark, he deals that poker player the bottom poker card.
He deals himself bottoms too. This places the big fish with four kings, a real
betting hand, and the cheat with four aces, hence the cheat cleans up. This is
called the double duke.
The best way to foil mechanics of this nature is
to burn them, to watch their hands at all times and to always insist on
a cut. This may not prevent them from cheating, but it forces them to undo
the cut - a difficult and dangerous move. Only world class cheats will undo
a cut while being burned. Note: no other shuffling or cutting is allowed after
EVERY poker player is offered the option of cutting. A cheat may bend the
entire poker deck so as to reveal where the cut was, so that his confederate
sitting to his left may undo the cut or he may do so himself should the
appropriate distraction present itself.
Switching decks so cheat on poker
This pales in comparison to the granddaddy of all cheating
- the "cold deck". After all the shuffling and cutting has
been done (everyone nicely pacified) the cheat can switch the deck for one he
has stacked beforehand so that everyone has a real betting hand, but, of
course, the cheat has the best one. Such a move is difficult, and may
require distraction, but once done, no other sleights are necessary to win. The
only defense is to simply always watch the deck. Many poker players believe
that it is bad luck to look at your poker cards before the dealer is finished as
you might miss your opponents' reactions to their poker cards, and might miss
burning the dealer.
Collusion the poker cheat
One of the easiest ways to cheat at poker is with
a partner or many partners, called collusion. This is basically playing
differently against one or more poker players than you do against others at the
table (in contrast to mechanics, which is directly manipulating poker cards or
chips in violation of the rules). The gravity of such cheating ranges from the
subconscious to the conspiratorial. Some common forms of collusion are soft
play, that is, failing to bet or raise in a situation that would normally
merit it because of your opponent; whipsawing, where partners at
opposite ends of the table raise and reraise each other to trap poker players
in between; and dumping, or deliberately losing to a partner (perhaps
someone you are backing financially or with whom you have traded a percentage
stake). Signalling (that is, trading
information between partners) is probably the most egregious example of such cheating,
but all of these are considered bad play and should not be tolerated
at any poker game.
In friendly games it is common to be playing
against someone you know well. Perhaps your spouse may be playing at the game
with the rest of your friends. Suddenly your luck turns for the worse.
Subconsciously, you are less willing to take the money of the people you know
or love. Perhaps one fellow has been getting bad hands all evening, and you
know he has car payments to make, and this changes the game being played. The
best advice is to leave friendship outside the poker game. Especially in
tournament poker, soft-playing a friend is cheating all of the other poker
players out of their chance to see you bust your friend, getting them closer to
the prize money.
For this reason, there are laws in some U.S.
states saying that a husband and wife cannot play poker at the same table.
Perhaps the easiest way to exploit such a situation is to agree to split the
profits (after all, couples often have shared bank accounts). Even without any
explicit collusion during the game, this reduces the variance of the team as a
whole.
It should come as no surprise that two people
sharing information about their hands enjoy a great advantage over the other poker
players. If you do not believe this, deal out a few poker hands, but deal
yourself two. The idea is that these poker players signal one another and only
play the better of the two hands. Signals can take many forms, from the
placement of the chips on the poker cards to morse code tappings on the
table. The key ingredient in all signaling systems is the ability to be
repeated unobtrusively. In order for this advantage to make money it has to be
done many times without someone realizing it. In a game where people
(hopefully) are always watching each other, this can prove problematic. When a cheat
is signaling the value of his hand to his partner, he is also signaling the
value of his hand to everyone at the table. The result of a system of signals
being figured out is nothing short of finacial disaster.
Some games are more susceptible to this kind of cheating than others: in Five-poker
card stud and Lowball, for example, signalling the
rank of just one poker card can give another poker player sufficient
information to make many otherwise difficult decisions.
Collusion in online poker is relatively easy and
much more difficult to spot if executed well. The main reason is that the cheaters
can engage in instant messaging discussing their poker cards with no one
looking at them. Sometimes the same person can be using two or more computers
and playing under different aliases. This gives him an advantage that's
difficult to work against. However many poker rooms have imposed a maximum of
one account per household, though a determined cheater can still bypass this by
using multiple connections thus having different IP addresses.
Another concern in online poker is the use of
software called "bots" (short for computer robots). These are
programs that make decisions on behalf of the poker player based on odds etc.
and also play on their behalf. Though their accuracy and ability has been
questioned, it has nevertheless been seen as unfair practices by the poker room
and has sought to ban them. With improvements in software and hardware it is
expected that in the near future a bot that can beat
a human consistently is a near certainity.
Should two people wanting to cheat be in close
proximity, they might decide to hand-muck. That is, to switch hands or alter
them in some way (though this particular form of cheating might be considered
mechanics rather than collusion). A simple idea of this is to have two people
sitting next to each other in a game of draw poker. While they receive two
mediocre hands, they could switch certain poker cards between themselves in
order to form a worthless hand and a winner. There are many sleight of hand
methods to this. Hand-mucking is also a problem in blackjack.
Perhaps the most odious way of cheating with a
partner is to have a weekly game at your house, agreeing with all your regular poker
players that you split the profit from cheating a single poker player. This
hot-seat game invites a new poker player every week, only to play against six poker
players all working together. The mechanics are the same, poker players signal
their hands, then play proceeds as to drive the hot-seat out, or to put all his
money in the pot, this is poker cheat.
If you are at a poker game and you detect that
your opponents are cheating, but are not very good at it, you can use this
information to your advantage. You may be better off exploiting their inept cheating
than leaving or turning them in. Dr. Frank R. Wallace wrote a book on this, in
which he coined the term neocheating (He later
developed a philosophy called Neo-Tech). The book consists of 2 parts easy to
spot cheating techniques (marking the deck, crimping poker cards, false cuts,
etc) and 5 parts philosophical content and stories regarding the cheating in
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